August 18th, 2018
The break rate for metal and stone tools has been lowered to improve the time : value ratio for making them.
Some of the adamantine tools have been bumped up to requiring two ingots instead of one. The experience has been updated to reflect this.
Stone tools have had some resource updates. For balance purposes, obsidian and diorite tools now use two stones per tool, while dolomite uses three stones per tool. The experience per tool has been updated to reflect this.
Added Northern Fishing Rods to take the place of the Tier 3 Fishing Rod tool.
Apple Cider and Pumpkin Ales are ready for September! A couple of changes have been made to these items …
- Apple Cider now requires 6 apples (from 3 Apples).
- Pumpkin Ales now require 2 pumpkins (from 1 Pumpkin).
- Pumpkin Ales are now -2 Timer for 30 Minutes (from -2 Timer for 20 Minutes).
Jade mining and jade tools have made their way to the Northern Province!
Obsidian tools have been adjusted for tier 2, which means they have -2 Timer instead of -4 Timer.
The ability to make obsidian armor has been removed but you can still wear existing items.
The ability to make brass-related items has been removed but you can still wear existing items.
The ability to make silver items has been removed but you can still wear existing items.
Finding thunder eggs while using obsidian has been removed from the actions, but added as a possible drop when using obsidian. The Random Drops effect does not affect these types of drops.
August 18th, 2018
At long last, random events have returned! Right now the only random event active is thunderstorms, but starting on September 1st, random apple picking will return as well. You will be able to click 'Travel' in chat to travel to that location (but you'll need to start the action yourself - there are future plans to add that capability).
Viewing prices from the manual now closes the manual.
Moving items to and from storages will now automatically hide the little item popup.
Replaced the old clock with a brand new clock (will hopefully prevent the version link from sticking).
Fixed a bug where having Stripe disabled will prevent you from being able to use PayPal.
August 13th, 2018
Introducing Enhanced Spell-Casting! You can find it from Perks in your player summary, right above your mana.
Each subscription (besides Extended Botchecks) can be enabled for a free 7 day trial if you have not yet enabled them. Perfect timing to try out that Enhanced Spell-Casting feature or maybe put some Smithing jobs up!
Easter Pendants magically turned back into Golden Eggs.
August 12th, 2018
Additional support for modifications have been added to the manual. They now show up on item pages (for example, Linen Shirts will now show each modification).
Varnished item sets are now (1) -2 Timer and (2) +4% Double Drops and only apply to Elinvar tools. Existing gilded items will maintain their upgrades, but are not available in the marketplace.
Gilded item sets are now (1) -3 Timer and (2) +6% Double Drops, and only apply to Alluvium and Dolomite tools. Existing varnished items will maintain their upgrades, but are not available in the marketplace.
Festive Scarves now get +10 Total Mana.
Timers, besides Magic and Speed, are now automatically calculated. This means that some timers will be higher while other timers will be lower. Fishing, Mining and Woodcutting have already been adjusted in a previous update, so they will remain unaffected.
August 11th, 2018
Introducing the new and improved PayPal payment option! For those of you who like to use PayPal, you can now access it following the same instructions found below in 5.21.51.
The mobile Get More button will now actually let you Get More!
August 10th, 2018
Introducing the Stripe checkout option! You can now painlessly support the game by heading on over to Get More as shown in the picture below.A couple of the pricing options have changed (by at most 40 Snail Bucks), so I have added a special promotional offer to celebrate this release! Offer ends at midnight on 08/19.
Lastly, some of the higher options come with Bonus Points instead of more Snail Bucks. Bonus Points will be getting an additional use soon, so stay tuned for that update!
Superior dulcimers now come with double the Spell Duration!
Bonus point purchases now show up in chat again.
August 5th, 2018
Added the percent chance of getting back an item when a resource is consumed by an action to the item pages in the manual.
You can now create multiple jobs without having to refresh first!
Made this very changelog page mobile-friendly.
Made the login page, along with the password reset pages, mobile-friendly.
August 4th, 2018
Added this changelog page, which is accessible from clicking on the version in the top right hand side of your screen.
Added a little notification when your client becomes out of date.
The item page in the manual will now show the item counts in the About section. For example, Buckets of Milk will show 5 uses.
The item page in the manual will now show the item returned in the About section when it is consumed as a resource. For example, Buckets of Milk show that you can get a Wooden Bucket when it is consumed.
Added a description for the combat skill, directing people to use the old combat page for now.
For items acquired from or used in Gardens / Workshops, a link has been added to their page in the manual to quickly navigate to that Garden's / Workshop's page.
Fixed the ability to manage item prices when the Item Detail Hover setting was disabled.
If you change locations while your client is offline, it will make sure you appear in the right location when you reconnect.
August 3rd, 2018
Added outfits to the mobile UI.
It is no longer possible to change account information without first registering your account.
July 28th, 2018
Added some quest functionality for the case when you do not have all of the requirements necessary for the the next leg of a quest.
Fixed a minor bug that would sometimes prevent you from buying or selling items in the marketplace, needing a refresh to fix.
Changed some wording in the manual around the gardens & workshop pages.
Some general cleanup of some unused CSS classes.
July 26th, 2018
The Old Marketplace has finally been deprecated! If you had any fulfilled market requests, or were buying any items, that copper already made its way into the copper you are carrying. If you were selling any items, or had items waiting for you to pick up, those items have been returned to you in a package sent by Amaranthine (imaginative, I know).
Fixed some styles for manual links.
Added some additional 'Learn More' links for easier manual navigation from the game.
Added some additional descriptive text to the manual to help explain certain things better.
July 21st, 2018
Fixed a bug with bonuses where it would error out but still trigger the bonus.
July 21st, 2018
The gathering update has been completed in Cadenberge Territory. Like I mentioned in another forum post, I left the picking levels alone for this update so you can still clear out existing crops if you lost the ability to pick them, but will be updating them in a few days. After that, you'll just need to get the level to pick them.
Added the new game mechanics page.
Added the new garden and workshop pages in the manual.
For primary drop actions with many drops (hiking for example), the drop rate has been added to the manual to make it clear that you can increase that rate with the Random Drops effect.
Fixed a small UI bug with showing the wrong value for superior tools.
Fisheries are now considered Workshops.
The game will no longer max out the amount you type into the consumable items. This will hopefully reduce the frequency of accidentally consuming the wrong thing.
Expanded a bunch of descriptive text for the various effects to help explain them a little bit better.
July 17th, 2018
The Carpentry, Smithing and Tailoring updates on Cadenberge Territory have been made. Please let me know if you see anything out of the ordinary with the new content. You may need to clear your cache to see some of the changes.
The new tool page has been added. You can find it from NEW Manual > Items > Tools. You can also click on the tools from the actions in the manual to go to the page specific for that tool.
Fixed a bug where, on certain item actions, the price list isn't automatically re-fetched.
The tool tiers for various actions / tools have been cleaned up.
July 16th, 2018
Introducing the new Armor slot. This will be the slot you use to for your single set of armor. This is in preparation for the armor sets that will be replacing the original 5 and 6 piece armor sets. More details to follow.
Fixed a bug on some mobile devices where the new item search goes off-screen.
Fixed a bug where it was not possible to close out of one of the travel modals.
Fixed a minor bug with the bonus menu sometimes not having an effect selected.
Updated the alcohol actions in the manual to be separate from the normal actions you can do for each skill.
July 9th, 2018
Updated the item search panel in the top right to use the latest and greatest architecture.
The item search panel now has a single button to click to reduce confusion - from the item detail panel you can view where your items are, how much they are going for in the marketplace, and includes a link to the manual.
The item search functionality also works on mobile!
Updated the way the manual is rendered too - let me know if you see any issues with it.
July 8th, 2018
You can now view item details from the marketplace while on mobile and when the item detail hover setting is disabled.